Friday, October 3, 2008

Week 5 Web 2.0, Children and New Media Uses

Toys/games have I believe, always shaped children's identity. Kids have always become emotionally attached to toys/games, I used to have my absolute favourite toy (too embarrassing to mention) when i was little. I still see it now at my work in a video store with kids crying over having the latest Dora the Explorer or Ben10 DVDs. With new media and computer mediated communication, however I think (just an assumption) it fosters a greater connection to toys then normal non-digitised toys. Computer mediated communication, toys and games are very interactive and therefore increases connection in the relationship between the kids and their game/toy. This has advantages and disadvantages. The advantage of computer mediated games/toys is that they are so interactive, that they expand and engage with kids imaginations. Disadvantage is that it could be another great method of marketing and commercialisation. I still dont exactly know where to stand on the issue, except that I know I wish I had some of these cool games/toys when I was a kid.

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